ESP Biography



YUHONG WANG, Stanford senior in electrical engineering




Major: Electrical Engineering

College/Employer: Stanford University

Year of Graduation: 2010

Picture of Yuhong Wang

Brief Biographical Sketch:

Yuhong was born in Beijing, China a very long time ago. As a child, she enjoyed disassembling various electronics, completing jigsaw puzzles, and looking for cute animals. At the age of 12, she became officially nerdy, and hasn't stopped since.

Yuhong is currently interested in semi-applied mathematics, signal analysis of various kinds, electromagnetism, crafty computer algorithms, and ethical debates. She still hasn't found any cute animals for pets, but she hopes to inspire people to pursue her other interests.



Past Classes

  (Clicking a class title will bring you to the course's section of the corresponding course catalog)

E918: You're in Control! in Splash! Spring 2010 (Apr. 17 - 18, 2010)
You may have heard about the recent news about Toyota's unwanted acceleration problems. Have you wondered what may have caused it? Have you ever gotten in the shower and turned on the hot water, only to find that the water goes from cold to WAY TOO HOT? At which point you turn down the hot water and find yourself FREEZING? And eventually you made the water settle down to a comfortable temperature? If so, you've been in your own control loop! This class will provide examples of many more control loops, and answer many questions. What is the science behind modern control systems? What is the math behind the theory? Why should I care?


E919: Things About Stuff - The Game Show! in Splash! Spring 2010 (Apr. 17 - 18, 2010)
An alternative title was: "G33K W4RS!!!1" In this wacky new class idea (conceived at 2:10am), two teams of Stanford engineers will face off in the geekiest contest yet. And all the while, you'll learn something too! You, the audience, will be charged with bringing questions related to how things work to ask them. One team will explain how one thing/concept works, and then the other team will explain how another thing/concept works. It is then up to the audience to be the judge of who explained the concept better. The team with the most points at the end of 2 hours will win! Who will reign victorious? And who would go home with -5 nerd cred? Come find out... in THINGS ABOUT STUFF!


M451: Probabilistic Paradoxes in Splash! Fall 2009 (Oct. 10 - 11, 2009)
On the surface, probability is simple, usually requiring little numerical computation and memorization of only a few rules. But the way it is applied to specific situations can give rise to some contradictory interpretations. How can you win by losing? Make a game that would be worth any price to play? Keep changing your choices but never reach the better one? Create the downfall of democratic voting? We will look at these problems (and more) and see if we can resolve the paradoxes.


M351: Probabilistic Paradoxes in Splash! Spring 2009 (Apr. 04 - 05, 2009)
On the surface, probability is simple, usually requiring little numerical computation and memorization of only a few rules. But the way it is applied to specific situations can give rise to some contradictory interpretations. How can you win by losing? Make a game that would be worth any price to play? Keep changing your choices but never reach the better one? Create the downfall of democratic voting? We will look at these problems (and more) and see if we can resolve the paradoxes.


E352: From Theory to Implementation: Filter Design Breakdowns in Splash! Spring 2009 (Apr. 04 - 05, 2009)
Filtering is used everywhere in audio and video processing. Undoubtedly without it, very few applications would function correctly. Although signal processing and filtering are topics that involve great quantities of theoretical background, mainly the mathematical domain, in real world situations, some of this theory is invalid. We will talk about the uses of filtering and discuss the problems in directly using theory to make designs. Additionally, we will look into the partial resolution of these issues.


C186: Spam! How Bayesian Probability and Filtering Started the War. in Splash! Fall 2008 (Oct. 18, 2008)
Get a free Rolex watch for $100! Pills on sale! Click here to join. Even the best email providers can't help but let a few of these messages through to their users. As silly as spam sounds, it has gotten more prevalent and ever-increasingly malicious and sneaky. Find out about how email programs filter out the annoying junk from the useful communication using fairly simple probability and filtering methods, and how spammers fight back. Click here to join the learning.


Algorithmic Strategies in Puzzle Solving in SPLASH (2008)
What would you do if you were stuck in a maze? Losing your marbles? This class deals with the solutions ...


Pi is Everywhere: Solutions Containing Pi and Their Applications in SPLASH (2008)
What are the most common answers on exams? 0, 1, and pi. Here, we'll look at assorted problems that unexpectedly ...